Claire Hummel grew up in LA, went to school in Rhode Island, spent a decade in Seattle, and made her way back to LA where she now lives with her two snakes, Xoco and Rodney. Can't take the valley girl out of the valley, I guess.
Claire is currently an art director at Valve, workin' hard on In The Valley of Gods. She's been in the games & interactive industry for about nine years, contributing to a number of projects including Westworld VR, Fable Legends, Sunset Overdrive, and Bioshock Infinite.
Claire tries to spend most of her free time – if that's ever a thing – in National/State Parks, as well as drawing a lot of cowboys, dinosaurs, rocks, and historical fashion.